Theory UI UX Design Usability Heuristic: Part 2 UI UX design is made a lot easier through "Usability Heuristics" developed by Jakob Nielsen. This part will talk about the remaining principles from Part 1.
Security The CIA Triad: An Explanation CIA stands for Confidentiality, Integrity, and Availability. These three components make up the CIA Triad - a widely accepted model for information security.
Design My Digital Illustration Process: Part 2 This is the second part of a multi-part series that will show you the entire process of creating a drawing, from its ideation to the final product.
C# Unity Engineering Using C# Events and Delegates in Unity Events and Delegates are used in Unity to create methods of detecting and listening to specific changes in parameters without dealing with large amounts of data.
Writing Resources Tech Writing 202: How To Articles and Tutorials This article covers How-To Articles & Tutorials Requirements and Guidelines with references to image usage, content formatting, and a handy template to help you get started.
Agile Operations Getting Started with Scrum in an Agile Way This article revolves around the topics of Scrum, its practices, techniques, terminologies and implementation.
Illustrator Design Adobe Illustrator Clipping and Opacity Mask Bootcamp In this boot camp tutorial, I will show you how to effectively use Clipping and Opacity masks in Illustrator to get your desired results.
Blender 3D Design Beginner's Tutorial to Blender Sculpting Learning to sculpt is my current obsession, and practice is the only way to get better. And what better subject than a cute duck?
Unreal Engine Design Unreal Engine 5 Fire Effect on Character using Niagara: Part 2 In this blog, we will learn how to use materials and modify them to create a textured fire effect on our character in Unreal Engine 5.
OSINT Security Introduction to Using OSINT Today I will show you how you can track your digital footprint and find if your data is available online using Open Source Intelligence, or OSINT.
C# Unity Engineering Using C# Generics in Unity Generic classes are useful in general when working with classes in Unity. Let's go over its many features in this blog post.
Opinion Writing Writing Characters for Video Games: Character Gimmicks In the third part of the Writing Characters series, we will talk about coloring your unique characters with personality using Character Gimmicks.
Theory UI UX Design Usability Heuristic: Part 1 UI UX design is made a lot easier through "Usability Heuristics", as developed by Jakob Nielsen. In this part, we will talk about the first 5.
Unreal Engine Design Unreal Engine 5 Fire Effect on Character using Niagara: Part 1 Niagara is a great particle and fluid system available for Unreal Engine 5. Today we will be using it to create a Fire effect on a character.
Design My Digital Illustration Process: Part 1 This is the first part of a multi-part series that will show you the entire process of creating a drawing, from its ideation to the final product.
3D Blender Design Stylized Game Art - Trees: Part 2 Following my previous article on the Stylized Game Art series, this blog post will show you another example of how you can create stylized trees in Blender.
Unity Downloading and Saving Images in Unity It is inconvenient to always load assets from the web when playing a game, so today we will learn how to implement a download and save system for textures.
AI Unity Using Navmesh In Unity In this tutorial, we will learn how to implement a navmesh system in Unity to help with AI pathfinding.
Security Linux C Cross Compiling C Code for Linux Cross-compiling comes in handy when compiling applications or exploits for a machine with a different architecture than your host machine.
Testing Architecture Using Appium for App Test Automation Appium is one of the best apps for automation testing in Android and iOS apps. Its versatility and range are what separate it from other competitors.
Writing Resources Tech Writing 201: Content Standardization and Fluency This blog post outlines necessarily guidelines and tools that all Yarsa Labs articles, including the DevBlog, must follow.
Operations Registration Procedure of Companies at the Office of Company Registrar The following procedures need to be completed to register a company in Nepal under The Companies Act 2063.
Animation Unity Using DOTween in Unity: Part 3 - Dynamic Panel Animation For faster, easier, and more dynamic animation in Unity, we can use DOTween plugins. Today we will be creating a sliding animation for a panel with dynamic options to slide in all 4 directions of the screen.
Blender Design Creating a Piston Rig in Blender In this blog, we will learn to easily create a piston rig in Blender that is easy to use and animate.
Theory UI UX Design Gestalt Theory for User Interface Design Gestalt Theory is a set of principles that are used to study how the brain categorizes objects into a bigger whole. It is an important tool for any UI designer.