Clip Studio Paint Design Vector Drawing in Clip Studio Paint Clip Studio Paint has plenty of vector-based drawing tools to get you started. Vector drawings don't lose quality when scaled up, so it is an important skill to learn.
3D Blender Design Stylized Game Art - Trees: Part 1 There are so many ways you can approach making a stylized tree, but it’s always best to take inspiration from the real world.
Security File Transfer Methodologies Today I will list out file-transfer methodologies present in Linux and Windows and how you can use them.
C# Engineering Builder Design Pattern Today we will look at the Builder Design Pattern as an extension to my previous blogs all about Design Patterns and their use cases.
Unity Engineering Scriptable Objects in Unity and Their Uses Scriptable Objects are a class of Unity objects that are very useful in game development. Let's go through some of their use cases.
Unity Engineering Game Optimization Using Unity Sprite Atlas Today we will learn how to use the Sprite Atlas to improve performance by reducing the number of Draw Calls generated by your Unity project.
Opinion Writing Writing Characters for Video Games: Character Motivation In the second part of the Writing Characters series, we will talk about how you can give your characters believable motivations.
Unity Design GUI Drop Down Menu Tutorial Today we will build upon the basics of GUI elements in Unity and use them to create a drop-down menu for a game.
Sketching Design Croquis: Rapid Gesture Drawing A croquis drawing is a sketch that highlights the most basic components of the subject. Combined with tracing, croquis can help artists understand concepts like tones, light, and shapes.
3D Blender Design Tips and Tricks for Clean Topology in Blender Clean topology is important when creating meshes in Blender. In this tutorial, I will teach you how to create meshes with clean topologies that won't cause problems later on.
Photoshop Design Using Filters for Layer Sorting in Photoshop Continuing from my previous article on Layer Management, learning how to use Layer Filters will definitely increase your workflow even more.
Photoshop Design Beginner's Guide to Using Mockups Finding the best mockup for your design is pretty much all about trial and error. The searching process might be long and arduous but trust me, a good mockup will really make your design shine.
Opinion Design Design Files and Folder Structure All designers know the pain of dealing with poor file names and folder structures when working on a project. Such pain can be avoided by following these simple steps.
UI UX Unity Design GUI Elements in Unity GUI is an important aspect of development. Today we will learn how to use different types of GUI elements in our Unity project.
Animation Unity Using DOTween in Unity: Part 2 - Basics In this blog post, we will explore basic DOTween commands with code and animated demos so we can get started with using DOTween in Unity.
Security VulnHub VulnHub - DevGuru: 1 Walkthrough In this walkthrough, we will be solving a boot2root machine called DevGuru from VulnHub.
Unity Design Light Sources in Unity In this blog post, I will go through all the light source options present in Unity to help you choose the right one for your scene.
Unity Design Unity's Sprite Settings Explained This blog will explain every setting in the Unity Sprite Setting menu in detail, from basic sprite type selection to Unity's built-in filtering options.
C# Engineering The Prototype Design Pattern Today we will look at the Prototype Design Pattern as an extension to my previous blogs all about Design Patterns and their use cases.
Testing Engineering Fastify vs Express: Which One is Faster? Express has always been a reliable web application framework, but I have discovered that fastify is a great alternative for people who prefer speed.
Photoshop Design Layer Management in Photoshop Managing your layers properly is an important thing for any designer. In this blog, I will talk about the most effective ways to manage layers in Photoshop.
Opinion Writing Writing Characters for Video Games: Backstory How can you write a good character for a video game? There are no set of exact rules, but in this blog post I will discuss what makes video game backstories good and bad.
Illustrator Design Useful Workflow Shortcuts, Tips and Tricks in Adobe Illustrator Using Illustrator can be tedious. Here's how you can increase your workflow by learning these 9 useful Adobe Illustrator shortcuts.
After Effects Design Looping Animations in After Effects Using Expressions Looping animations using Expressions in After Effects is quick and easy. In this tutorial, I will show you how you can use Expressions in your Animation Looping workflow.
GIMP Animation Design Creating Sprite Sheets in GIMP Using tilemancer tilemancer is a script that allows us to easily create sprite sheets in GIMP. It makes up for the lack of sprite sheet functionality in GIMP itself.