Technical Writings on Game Design, Software Engineering, Security & Operations
Making a Galaxy from Particle System in Unity: Part 2
This is Part 2 of a two-part series that details the creation of a Galaxy in Unity using a Particle system. We will learn how to add materials to the particle system we made in Part 1 and further refine it to make it look more like a galaxy.
Making Buttons Using Layer Styles in Photoshop
Layer style is the effect applied to a layer or group of layers. You can add a variety of effects to layers like shadows, bevel, stroke, glow and more to make an image appear 3d, stylish and realistic. By using several effects at once, you can make buttons, glowing objects and shadows for objects.
My First Experience Rigging on Blender
When I had my first experience with Blender, I thought that was a good decision. As Blender itself is so intimidating and all the things that can be done with it are still astounding and so vast. It can be used for 3D modelling, sculpting, rigging, animation (2D and 3D both) and even VFX.