Design
Article focusing on Design principles and the use of designing software. Relevant Topics: Photoshop, Blender, 3D Modelling, and more!
Introduction To Video Editing In Adobe Premiere Pro
Adobe Premiere Pro has many tools and features for video editing, making it a versatile choice for both beginners and experienced editors. By learning the basic interface navigation, you will be ready for video editing.
Pathfinder and Shapebuilder in Adobe Illustrator
Pathfinder and Shape builder are essential tools in Adobe Illustrator for creating, combining and manipulating shapes. These will be helpful for making simple and complex logos, icons, illustrations and typography designs.
Getting Started with Digital Art: Advantages and Healthy Habits
Creating digital art is a rewarding endeavor, but it can also be physically and mentally demanding. Here are some advantages to make the full use of digital art and some healthy habits to maintain a balanced and sustainable creative practice.
Getting Started with Digital Art Software: Free vs. Paid Options
Digital art offers a dynamic medium for unleashing your creativity on the screen. Different software provides different features and comes with different price points. Let’s find out which paid software is worth the investment and whether free software matches your needs.
Parkinson’s Law: A Guide to Optimizing User Experience Design
Discover how Parkinson's Law impacts UX design, driving creativity, focus, and efficient project management. Learn from real-life examples how time constraints enhance user experiences, prioritize features, and streamline workflows for optimal results.
Designing Characters For Mobile Game: Part 2
Character designs are a major highlight for the visual experience of a player. You interact with the characters in a game and interact as them. Designing them for games in small mobile screens require learning on how to create recognizable and clear character designs.
Designing Characters For Mobile games: Part 1
Character designs are a major highlight of a player's visual experience. You interact with the characters in a game and interact as them. Designing characters for games on small mobile screens requires learning how to create recognizable and clear character designs.
Occam’s Razor in UX: Streamlining UX Design for Simplicity and Clarity
Unlock user satisfaction with Occam’s Razor in UX design! Learn how simplicity transforms interfaces, from Google's minimalist search to Apple's intuitive iPhone. Prioritize user needs, simplify navigation, and embrace minimalism for a seamless user journey
Understanding Colour Theory: Primary, Secondary and Tertiary Colors: Part 1
Dive into the enchanting world of colour theory and discover how primary, secondary, and tertiary colours shape our perceptions. Explore real-life examples, from artists' palettes to vibrant gardens, and learn the soothing effects of cool colours on emotions.