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VFX

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3D VFX Unity

Creating Real-Time Magic Beams Visual Effects: Part 2

The beam part is created using a UV scrolling shader that is later modified in the particle system. The anticipation parts of the effect will be done in the unity particle system with the help of some textures created in GIMP and a simple mesh.

  • Manjil Thapa
Manjil Thapa Mar 9, 2023 • 5 min read
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